WELCOME TO THE PLACE WHERE 3D BECOMES REALITY       

Morph Manager (script)

Product Price:

 

   

Product Specifications:

  • Format:
    *.max (9-2011) ~20 KB

  • Geometry:
    None
  • Polycount:
    None
  • Vertexes:
    None
  • Rigged
    None
  • Textures
    None
  • Plugins requied:
    No
  • Terms of use:

Description:

 

    While working with the morpher modifier in 3dsMAX I found that it isn`t well suited for working with large number of channels. Besides it cannot save states (channel values) so I can q0uickly switch between them. Using manipulators with wired parameters also have it`s restrictions..

    That`s why I build my own tool Morph manager (script) to solve the problem. You can use it not only for modifying channels within morpher modifier - but also for storing states and loading existing ones.

    Morph manager takes all active morph channels from morpher modifier and places them in one interface - easy to read and manipulate with..

 

The Script is created in 3dsMAX v.9 and tested in 3dsMAX v.2008-2011

See additional information are described in MorphManager_ref.chm

    

Additional images:

 


Video preview:

download HQ video (6.6Mb)

 


zelax3d@gmail.com



You can also buy this product at these stores:
 





www.goodman3d.com © 2010